minix/external/bsd/llvm/dist/clang/lib/CodeGen
Lionel Sambuc 0a6a1f1d05 NetBSD re-synchronization of the source tree
This brings our tree to NetBSD 7.0, as found on -current on the
10-10-2015.

This updates:
 - LLVM to 3.6.1
 - GCC to GCC 5.1
 - Replace minix/commands/zdump with usr.bin/zdump
 - external/bsd/libelf has moved to /external/bsd/elftoolchain/
 - Import ctwm
 - Drop sprintf from libminc

Change-Id: I149836ac18e9326be9353958bab9b266efb056f0
2016-01-13 20:32:14 +01:00
..
ABIInfo.h
BackendUtil.cpp
CGAtomic.cpp
CGBlocks.cpp
CGBlocks.h
CGBuilder.h
CGBuiltin.cpp
CGCall.cpp
CGCall.h
CGClass.cpp
CGCleanup.cpp
CGCleanup.h
CGCUDANV.cpp
CGCUDARuntime.cpp
CGCUDARuntime.h
CGCXX.cpp
CGCXXABI.cpp
CGCXXABI.h
CGDebugInfo.cpp
CGDebugInfo.h
CGDecl.cpp
CGDeclCXX.cpp
CGException.cpp
CGExpr.cpp
CGExprAgg.cpp
CGExprComplex.cpp
CGExprConstant.cpp
CGExprCXX.cpp
CGExprScalar.cpp
CGLoopInfo.cpp
CGLoopInfo.h
CGObjC.cpp
CGObjCGNU.cpp
CGObjCMac.cpp
CGObjCRuntime.cpp
CGObjCRuntime.h
CGOpenCLRuntime.cpp
CGOpenCLRuntime.h
CGOpenMPRuntime.cpp
CGOpenMPRuntime.h
CGRecordLayout.h
CGRecordLayoutBuilder.cpp
CGStmt.cpp
CGStmtOpenMP.cpp
CGValue.h
CGVTables.cpp
CGVTables.h
CGVTT.cpp
CMakeLists.txt
CodeGenABITypes.cpp
CodeGenAction.cpp
CodeGenFunction.cpp
CodeGenFunction.h
CodeGenModule.cpp
CodeGenModule.h
CodeGenPGO.cpp
CodeGenPGO.h
CodeGenTBAA.cpp
CodeGenTBAA.h
CodeGenTypes.cpp
CodeGenTypes.h
CoverageMappingGen.cpp
CoverageMappingGen.h
EHScopeStack.h
ItaniumCXXABI.cpp
Makefile
MicrosoftCXXABI.cpp
ModuleBuilder.cpp
README.txt
SanitizerMetadata.cpp
SanitizerMetadata.h
TargetInfo.cpp
TargetInfo.h

IRgen optimization opportunities.

//===---------------------------------------------------------------------===//

The common pattern of
--
short x; // or char, etc
(x == 10)
--
generates an zext/sext of x which can easily be avoided.

//===---------------------------------------------------------------------===//

Bitfields accesses can be shifted to simplify masking and sign
extension. For example, if the bitfield width is 8 and it is
appropriately aligned then is is a lot shorter to just load the char
directly.

//===---------------------------------------------------------------------===//

It may be worth avoiding creation of alloca's for formal arguments
for the common situation where the argument is never written to or has
its address taken. The idea would be to begin generating code by using
the argument directly and if its address is taken or it is stored to
then generate the alloca and patch up the existing code.

In theory, the same optimization could be a win for block local
variables as long as the declaration dominates all statements in the
block.

NOTE: The main case we care about this for is for -O0 -g compile time
performance, and in that scenario we will need to emit the alloca
anyway currently to emit proper debug info. So this is blocked by
being able to emit debug information which refers to an LLVM
temporary, not an alloca.

//===---------------------------------------------------------------------===//

We should try and avoid generating basic blocks which only contain
jumps. At -O0, this penalizes us all the way from IRgen (malloc &
instruction overhead), all the way down through code generation and
assembly time.

On 176.gcc:expr.ll, it looks like over 12% of basic blocks are just
direct branches!

//===---------------------------------------------------------------------===//